2020年3月21日星期六

生化危机2重制版无限子弹数量锁定无限急救喷雾

<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="27">
<CheatEntries>
<CheatEntry>
<ID>1</ID>
<Description>"子弹数量锁定"</Description>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
aobscan(ammo,89 58 20 48 8B 74 24 30)
alloc(newmem,2048,ammo)
label(returnhere)
label(originalcode)
label(exit)
label(_ammo)
registersymbol(_ammo)
newmem: //this is allocated memory, you have read,write,execute access
//place your code here
mov ebx,100
originalcode:
mov [rax+20],ebx
mov rsi,[rsp+30]
exit:
jmp returnhere
ammo:
_ammo:
jmp newmem
nop
nop
nop
returnhere:
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
_ammo:
mov [rax+20],ebx
mov rsi,[rsp+30]
//Alt: db 89 58 20 48 8B 74 24 30
</AssemblerScript>
</CheatEntry>
<CheatEntry>
<ID>5</ID>
<Description>"无限急救喷雾"</Description>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{ Game : re2.exe
Version:
Date : 2019-02-04
Author : jconn
This script does blah blah blah
}
[ENABLE]
aobscanmodule(INJECT,re2.exe,89 42 10 48 89 42 18 C7 42 14 FF FF FF FF C3 41) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
cmp dword ptr [rdx+10],1
je herb
code:
mov [rdx+10],eax
mov [rdx+18],rax
jmp return
herb:
mov [rdx+18],rax
jmp return
INJECT:
jmp newmem
nop
nop
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db 89 42 10 48 89 42 18
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "re2.exe"+B8BF5B9
"re2.exe"+B8BF59B: 48 01 C0 - add rax,rax
"re2.exe"+B8BF59E: 41 0F 10 04 C0 - movups xmm0,[r8+rax*8]
"re2.exe"+B8BF5A3: 48 89 D8 - mov rax,rbx
"re2.exe"+B8BF5A6: 0F 11 01 - movups [rcx],xmm0
"re2.exe"+B8BF5A9: 48 83 C4 20 - add rsp,20
"re2.exe"+B8BF5AD: 5B - pop rbx
"re2.exe"+B8BF5AE: C3 - ret
"re2.exe"+B8BF5AF: CC - int 3
"re2.exe"+B8BF5B0: 31 C0 - xor eax,eax
"re2.exe"+B8BF5B2: C7 42 20 01 00 00 00 - mov [rdx+20],00000001
// ---------- INJECTING HERE ----------
"re2.exe"+B8BF5B9: 89 42 10 - mov [rdx+10],eax
"re2.exe"+B8BF5BC: 48 89 42 18 - mov [rdx+18],rax
// ---------- DONE INJECTING ----------
"re2.exe"+B8BF5C0: C7 42 14 FF FF FF FF - mov [rdx+14],FFFFFFFF
"re2.exe"+B8BF5C7: C3 - ret
"re2.exe"+B8BF5C8: 41 51 - push r9
"re2.exe"+B8BF5CA: F7 14 24 - not [rsp]
"re2.exe"+B8BF5CD: 44 29 24 24 - sub [rsp],r12d
"re2.exe"+B8BF5D1: D1 1C 24 - rcr [rsp],1
"re2.exe"+B8BF5D4: 41 F7 D1 - not r9d
"re2.exe"+B8BF5D7: 48 8D 0D 61 4A 3E 03 - lea rcx,[re2.exe+ECA403F]
"re2.exe"+B8BF5DE: 45 31 E1 - xor r9d,r12d
"re2.exe"+B8BF5E1: 41 D1 E9 - shr r9d,1
}
</AssemblerScript>
</CheatEntry>
</CheatEntries>
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